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DR IVAN ISAKOV
VR, Haptics, Interaction
ARGIL
VR sculpting for controllers and hand tracking
Argil - is a natural VR sculpting tool, created by Dr Ivan Isakov in 2020 using Unity3D and compute shaders. It uses mesh manipulation, has some great functional brushes, and is published on Steam (for controllers) and Side Quest (for hand tracking)


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EIR TRAINING
A VR fitness game for Meta Quest headsets
EIR Training - is a fitness app, utilising muscle haptic armbands - eir bands. It delivers combination of cardio and muscle training in an engaging gamified fashion. It was built in Unity3D in 2022 and overhauled in 2025 by a team lead by Ivan, junior developer Matthew Jenkins, Sybille Rerolle, Dan Tonks, Sanofer Hyderali & Decca Chan.
v-health
Designed for maximum customisation and simplicity, v-health applications (for XR and mobile) help individuals with neurological disorders strengthen muscles, reduce atrophy, and relearn everyday movements. It was built in 2024-25 by team led by Ivan Isakov, developers Dan Tonks, Matthew Jenkins, designers Sanofer Hyderali & Decca Chan.
link to video

Other projects

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