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ARGIL

VR sculpting for controllers and hand tracking

Argil - is a natural VR sculpting tool, created by Dr Ivan Isakov in 2020 using Unity3D and compute shaders. It uses mesh manipulation, has some great functional brushes, and is published on Steam (for controllers) and Side Quest (for hand tracking)

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Unity & VR: Welcome
Argil. AppLab Trailer
00:51
The VR sculpting tool Argil is out on Steam. The gallery of sculpts
01:03
Sculpting app Argil test with the new Oculus Quest Passthrough feature
00:50
Argil. VR Sculpting using Finger Tracking. SideQuest Trailer
00:57
Argil Trailer. Natural VR sculpting
01:01
Unity & VR: Video Player
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EIR TRAINING

A VR fitness game for Meta Quest headsets

EIR Training - is a fitness app, utilising Valkyrie EIR muscle haptic armbands. It delivers combination of cardio and muscle training in an engaging gamified fashion. It was built in 2022 in Unity3D by a team lead by Ivan, junior developer Matthew Jenkins, Sybille Rerolle, and 3D artists.

Unity & VR: Welcome
Unity & VR: Video

Other projects

Unity & VR: Text
Unity & VR: Projects

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©2023 by Ivan Isakov.

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